Symbol editor base area moving from 0,0

Symbol editor base area moving from 0,0

Hello, support team.
As it known, symbol elements are placed inside and outside of base symbol area, which is adjusted in single General properties group (bg color, width and height properties).
When then symbol is placed on screen its coordinates counted from 0,0 of base area.
This is good and understandable.
Question is why, if it possible to give some symbol elements from symbol negative coordinates (which is pretty well working at all), we cannot see it in editor without select all symbol content, move it down and right, edit and then return all on base place carefully.
In other words it will be very useful if you will add two properties into General group for setting DeltaX[pixels] and DeltaY[pixels], to have an ability to move symbol content with base area right and down, and see whole symbol without unneccesary steps (see attachement picture).
Question is - Is there some hope that this usibility defect will be fixed in some next versions of zenon?

This is a migrated post! Originally posted on 08.07.2014 by user stolyarov_as. Please be aware that information can be outdated.